Civilization V is a turn-based strategy game that puts you in charge of an entire nation, guiding it from the first settlements to the modern era and beyond. The Mac version, handled by Aspyr, delivers this deep simulation with a few twists for how cities live and die under your rule. Your original seat of power and those of city-states are permanent fixtures on the map, while holy cities are equally indestructible. Captured cities you do not wish to manage can be turned into puppets—they pay taxes straight to your treasury and give you access to their land, but make their own production choices. When you do need to wipe a city off the map, the razing process burns for several turns, giving you time to change your mind. Territory itself grows organically as your cities produce culture, claiming tiles up to three hexes away. If an opponent is wiped out, you can liberate one of their former cities and bring their entire civilization back into play at its previous level of development.
- Original capitals, city-state capitals, and holy cities cannot be razed.
- Razing a city takes several turns and can be stopped midway.
- Puppet cities provide tax income and resources but manage their own production.
- City borders expand through cultural growth, working tiles up to three hexes out.
- Liberating a destroyed civilization's city restores that civ to the game.
- Cities possess a ranged attack to defend against enemy units without a garrison.
If you enjoy the push and pull of careful empire management where your decisions about city-states and conquered lands ripple across centuries, this version of the classic strategy game fits right in on a modern Mac.
The latest build rolls Russian language support into the mix while keeping the multilingual setup intact for everyone else.
- Russian language is now included in the game.
- The build is labeled as multilingual without Russian and also as the Russian version.
- macOS Sonoma
- Intel processor, 64-bit
- Tested on MacBook Air (M1, 2020)
Questions I actually get
Can I bring a defeated civilization back into the game?
Yes, you can. By liberating one of their former cities from the conqueror, the original civilization returns to play with its previous level of development intact.
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